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Seeing a bunch of your friends get themselves mown down will impact your morale, adding a level of suppression for a moment, with your heart racing and so on. It isn't designed to make players "worse" or "better", suddenly shooting straighter - that just doesn't fit with Red Orchestra. ![]() Tripwire Interactive: Online, it is tied in to the Suppression system, plus how capturing objectives work. GameSpy: How does the morale system work online? How is it displayed, what impacts it, and how does it affect the player's ability to play?
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